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Keywords

KEYWORDS
FPGA
geometric transformations
CORDIC

Abstract

Abstract The computer graphics system performance is increasing faster than any other computing application. The Geometric transformations and animation are one of the most important principle of the interactive computer graphics which are essential for modeling and viewing. This paper tends to construct a general form of matrix representation of the geometric transformations and implement it using Field Programmable Gate Array (FPGA). In addition to that the sine and cosine function evaluation is done using two techniques, the lookup table method and CORDIC algorithm. Keywords: lookup table, FPGA, geometric transformations, CORDIC.
https://doi.org/10.33899/rengj.2010.28255
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